Artist Guidelines

Master pixel art creation for Pirate's Dual with our comprehensive guide

🎨

I highly recommend using Piskel

Piskel is free, works in your browser, and has everything you need for pixel art creation.

⚠️Important Notes

β€’Don't Change Element Positions

When working on 2x versions, always use the provided X2 assets from the download pack. Do not resize assets manually, as it can cause misalignments. Keep the anchor point and element placement consistent across all versions.

β€’Importing GIFs or Spritesheets to Piskel

When you import a GIF or spritesheet, Piskel will automatically import all frames. Use the import option shown below:

Import GIF to Piskel

β€’Export as GIF for Tournament Submission

Make sure to export your work as GIFs when submitting to tournaments. All GIFs must be exported at x1 scale (You can work with sprite sheets, but you need to export as GIFs so use the sprite to GIF tool ).

🚨CRITICAL: DO NOT RESIZE ASSETS

Do not resize the GIFs or spritesheets when submitting to tournaments. Use the exact dimensions provided in the asset pack.

All GIFs must be exported at x1 scale. If you work with spritesheets, you must use the Sprite to GIF tool to convert them before submission.

Getting Started with Piskel

Setup

  • 1.Visit PiskelApp.com/download and download the Piskel app.
  • 2.Download the assets and import them into Piskel
  • 3.Create Layers for complex components

Export

  • β€’Export as PNG and many other formats
  • β€’Built-in frame/animation support
  • β€’Completely free and open-source

🚫 No Resizing Allowed

Always use the provided assets at their original size. Resizing will break in-game integration.

πŸš€ Working at 2x (Recommended for Complex Animations)

If you need more space for detailed movement or effects, use the 2x workflow. Import the X2 version of the base template from the provided assets folderβ€”this gives you a high-resolution workspace pre-aligned for the game engine.

Universal Rules

🎯Style Consistency
  • No anti-aliasing or blurry edges (pure pixels only)
  • Users can use any colors they want
  • Themes are open and generally based on individual tournament requirements
βš™οΈTechnical Requirements
  • Export as GIF at x1 Scale Only (No Resizing)
  • Work with GIFs or Spritesheets (convert spritesheets to GIF for submission)
  • Keep file sizes optimized
  • Original work only (no AI or plagiarism)

Ready to Begin?

Download our official asset pack with templates, color palettes, and reference materials to get started.

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